This HND prepares learners for the games industry by having them build a portfolio of varied projects. Each project records the learner's role and the difficulties encountered, giving prospective employers concrete evidence of individual contribution. Tooling covers major game engines and programming languages, alongside design software from the Adobe range.
Sessions combine lectures, hands-on workshops, practical labs and talks from working professionals who visit in person. Practical experience is gained through internships, live briefs and jam events where teams build games in short bursts. Communication, problem-solving and flexibility are developed for group work, and progress is checked through coursework, presentations and submissions due throughout the year.
The final major project gives learners a chance to pull their skills together and show their work to people in the sector.
Requirements
Admission Requirements: Level 4 qualification in Games, Media, Art and Design or IT, plus GCSE English and Maths at grade 4 or above.